Project Eagle Logo
Project EagleGTA Total Conversion
HomeReleasesNews
MapMediaFAQFeaturesTeam
Download
HomeReleasesNews
World
MapMediaFAQFeaturesTeam
Project Eagle LogoProject Eagle

A total conversion mod for GTA: San Andreas, merging canonical cities with original locations into one massive interconnected USA map.

Website by Madhav2609

Navigate

  • Home
  • Releases
  • News
  • World Map
  • Features

Community

  • GTAForums
  • Discord
  • ModDB
  • YouTube
  • Patreon

© 2025 - 20XX Project Eagle Mod Team. Fan project, not affiliated with Rockstar Games.

    Back to News
    Project Eagle Progress Compilation
    Announcement

    Project Eagle Progress Compilation

    October 21, 2025
    Madhav2609
    15 min read

    Here’s a condensed roundup of recent Project Eagle progress—world building, systems, visuals, and QoL updates—plus a big gallery of in-game shots. Thanks for the support and feedback!

    World & Environment

    • West AnneLand is filling out with props like trees and electric towers.
    • A new safehouse is available in Vice City.
    • We ran props conversion to bring more assets in-game efficiently.
    • Clarksland continues to see polish passes and improvements.
    • Interior brightness has been corrected across many locations for better readability and mood.
    • Bullworth is getting fixes and visual updates.
    • Gloriana (Peachtree) is consolidating landmass; we’re adding proper terrain around Peachtree.
    • Leonida–Redland is progressing, with the broader goal of connecting Liberty City (LC) to Vice City (VC) by continuous landmass while keeping quality high. • Frostwater overall is finally getting serious love after a long pause.

    West AnneLand props New safehouse in Vice City Props conversion test Clarksland improvements Interior brightness fixes Bullworth fixes Bullworth fixes Leonida–Redland progress Leonida–Redland progress Leonida–Redland progress Leonida–Redland progress Peachtree terrain updates Train traffic kickoff in LC Gallery 34 Gallery 36 Gallery 31 Gallery 32

    Connectivity & Travel

    • Airport travel has been added for all Project Eagle cities, complete with airplane cutscenes. • Train traffic is starting with Liberty City; planning and execution ongoing for other map parts.

    Land bridge work Train traffic in Liberty City

    Systems & Gameplay

    • Working traffic light parameters are being applied to traffic paths.
    • A new customizable HUD (thanks to Ameer/SANVIVE, YHDF, and alekscake) with 3D perspective in vehicles; fully tunable via a LUA file.
    • 3D radar (satellite-style) map is in progress.
    • Traffic paths are being updated for new regions • Go-Karting in Bullworth is in! • RC Baron races are back and buzzing.

    Airport travel & cutscenes HUD perspectives Prelight work 3D radar (satellite) work 3D radar (satellite) work Gallery 35 Gallery 33

    Locations, Landmarks & Interiors

    • Frostwater Grand Hotel now stands out with fresh visuals.
    • Car dealership interior by FrankoU; a dedicated dealership script is planned.
    • Fun World has joined the playable spaces.
    • Carcer City’s sunny weather setup is complete; many weather brightness fixes landed.
    • Alosia: Cotton Mouth and Special Mamitas Club have updates.

    Fun World in game Frostwater progress Go-Kart in Bullworth Alosia – Cotton Mouth

    Weather and Prelighting

    • More environment prelighting and a few stylish renders showcase the current look.

    Gallery 29 Gallery 37

    Next Up

    We’ll share another compilation post in about three months. Join our Discord for behind-the-scenes previews and work-in-progress drops.

    - Madhav2609