Project Eagle
GTA Total Conversion
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Version 1.0.0 Changelog
Released April 2025
Miscellaneous
Added new zones and assigned popcycle zones to LC and VC
Gang zones added – gang wars now possible (WIP)
New timecyc(weathers) design
Added new vehicles
New executable: gta_pe.exe and switched to PE.dat
Updated Fastman Limit Adjuster configs
Ped and vehicle traffic added in Rose City and Cottonmouth
Map
Overhauled Independence City
Added Ireland zone
Updated Cheyenne and Gator Keys
Added Mokuloa (south of Mt. Chiliad)
Added Archipelago islands near Rainer
Added Lost Media Island (LC)
Disabled Peachtree temporarily
Updated water.dat
Fixes
Fixed VC streaming errors
Fixed crash after 5 minutes of play
Fixed Liberty City airport bug
Stability improved
Added initial Cottonmouth fixes (WIP)
Fixed miscellaneous crashes
Scripting (SCM)
Added various races: car, monster truck, bike, boat, plane, etc.
Advanced jobs (rescue, helimagnet, etc.) and businesses added
Gunship strike challenge added
Fight clubs placed across the map
Car generators added to Independence City and Rose City
Snakeoil pickups scattered in Cottonmouth
Fixed Rosebud Stadium collection bug
Adjusted immunity settings in Rose City Assassination mission
Fixed bugs in Trailer Missions and Enforcer logic
Updated DISCHARGED mission behavior
Added Rampages across LS, SF, LV
Fixed Drive-Thru auto-kill and sphere bugs
Re-added tool shops and fixed them
Added desert and additional savehouses
Fixed duplicate "Stars and Stripes" text
Updated Rich Presence, added logos for Busted and Wasted screens
Renamed mod to Project Eagle V1.0
S&S Core
Updated WeaponSoundLoader (projectile support)
Improved ModelVariation code (fixes related crashes)
Added III and VC-style coronas
Known Issues
Game crashes after fist fights (Limit Adjuster bug)
Game freezes during long sessions (weather system issue)
Game may freeze in SF Chinatown (map file conflict)