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Project Eagle LogoProject Eagle

A total conversion mod for GTA: San Andreas, merging canonical cities with original locations into one massive interconnected USA map.

Website by Madhav2609

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© 2025 - 20XX Project Eagle Mod Team. Fan project, not affiliated with Rockstar Games.

    Back to Releases

    Version 1.5.0 Changelog

    Released March 2025

    S&S Core Changes

    Core System Updates

    • Implemented Custom Weapon Sounds System
    • Implemented Ped Color system (new pedcols.dat)
    • Implemented Transparent menu
    • Implemented Sirens support for added vehicles
    • Implemented 24hours timecyc system
    • Re-formatted timecyc format
    • Added zone-based weather loading (Weather.Zon)

    Visual Enhancements

    • Added PrintMap transparency
    • Implemented III, VC, VCS, LCS Color filters
    • Added Support for Fog Colors and Night factor
    • Added Top fluffy Clouds
    • Implemented Full screen map
    • Added pagination for map legends

    Technical Improvements

    • Added Many Fixes Regarding High FPS issues
    • Exposed settings to Grinch_ Trainer
    • Patched CStats and MonetaryValue limit
    • Implemented Variations System for emergency vehicles
    • Added Heli Fix plugin to core

    Map Expansions

    New Cities & Areas

    • Added Cottonmouth
    • Added New Dublin (WIP)
    • Added New Ireland
    • Added New Carcer City (WIP)
    • Added South Carcer City
    • Added Bullworth
    • Added Downtown PeachTree
    • Added Downtown Jackalope
    • Added Prairie (WIP)
    • Added Windy Bay (Early WIP)
    • Added Carcer Darkwoods
    • Added West Keystone
    • Added Wichska (WIP)
    • Added Leonida Swamp (WIP)
    • Added Dolmen State

    City Improvements

    • New Prelight in Carcer City
    • Added tons of props in Rose City
    • Fully Enhanced Rose City prelight
    • Overhauled Rose City
    • Updated Goldenflare with new buildings

    Script Updates

    New Features & Missions

    • Implemented Gamemodes menu with Storyline, Freeroam, and Discovery modes
    • Added new Trucking Missions near Rose City
    • Added Trash Dash sidemission in Liberty City
    • Added Patriot Playground Oddjob in Portland
    • Added Assassination missions across multiple cities
    • Implemented settings menu for gameplay customization

    World Improvements

    • Added Vice City Tiki Pickups (100 collectibles)
    • Added Original Save file locations
    • Added food vendors in Vice City
    • Added gang territories in San Fierro, Bayside, Robada, Los Santos and Las Venturas
    • Added over 60+ parked cars across the map

    Miscellaneous Updates

    Technical Updates

    • Updated Silent Patch to latest version
    • Added new cargrp dat files for different cities
    • Added separate Weapon.ide file
    • Added VCS and CC peds from GTA UG
    • Added city-specific pedgrps

    Traffic & AI

    • Added special node flags for valets and parking
    • Added boat traffic paths
    • Added traffic in multiple new cities
    • Added new emergency vehicle paths

    Bug Fixes

    • Fixed traffic path bugs in forest areas
    • Fixed bidirectional ped movement
    • Fixed crashes near map boundaries
    • Fixed mission text and sphere issues
    • Fixed interior collisions and SA hidden interiors

    Known Issues

    • Traffic AI doesn't follow traffic light rules
    • Weather system refinements ongoing
    • Radioactive-type clouds present
    • Some streaming memory related issues