Project Eagle
GTA Total Conversion
Home
Releases
News
World
Map
Media
FAQ
Features
Team
Download
Home
Releases
News
World
Map
Media
FAQ
Features
Team
Back to Releases
Version 1.5.0 Changelog
Released March 2025
S&S Core Changes
Core System Updates
Implemented Custom Weapon Sounds System
Implemented Ped Color system (new pedcols.dat)
Implemented Transparent menu
Implemented Sirens support for added vehicles
Implemented 24hours timecyc system
Re-formatted timecyc format
Added zone-based weather loading (Weather.Zon)
Visual Enhancements
Added PrintMap transparency
Implemented III, VC, VCS, LCS Color filters
Added Support for Fog Colors and Night factor
Added Top fluffy Clouds
Implemented Full screen map
Added pagination for map legends
Technical Improvements
Added Many Fixes Regarding High FPS issues
Exposed settings to Grinch_ Trainer
Patched CStats and MonetaryValue limit
Implemented Variations System for emergency vehicles
Added Heli Fix plugin to core
Map Expansions
New Cities & Areas
Added Cottonmouth
Added New Dublin (WIP)
Added New Ireland
Added New Carcer City (WIP)
Added South Carcer City
Added Bullworth
Added Downtown PeachTree
Added Downtown Jackalope
Added Prairie (WIP)
Added Windy Bay (Early WIP)
Added Carcer Darkwoods
Added West Keystone
Added Wichska (WIP)
Added Leonida Swamp (WIP)
Added Dolmen State
City Improvements
New Prelight in Carcer City
Added tons of props in Rose City
Fully Enhanced Rose City prelight
Overhauled Rose City
Updated Goldenflare with new buildings
Script Updates
New Features & Missions
Implemented Gamemodes menu with Storyline, Freeroam, and Discovery modes
Added new Trucking Missions near Rose City
Added Trash Dash sidemission in Liberty City
Added Patriot Playground Oddjob in Portland
Added Assassination missions across multiple cities
Implemented settings menu for gameplay customization
World Improvements
Added Vice City Tiki Pickups (100 collectibles)
Added Original Save file locations
Added food vendors in Vice City
Added gang territories in San Fierro, Bayside, Robada, Los Santos and Las Venturas
Added over 60+ parked cars across the map
Miscellaneous Updates
Technical Updates
Updated Silent Patch to latest version
Added new cargrp dat files for different cities
Added separate Weapon.ide file
Added VCS and CC peds from GTA UG
Added city-specific pedgrps
Traffic & AI
Added special node flags for valets and parking
Added boat traffic paths
Added traffic in multiple new cities
Added new emergency vehicle paths
Bug Fixes
Fixed traffic path bugs in forest areas
Fixed bidirectional ped movement
Fixed crashes near map boundaries
Fixed mission text and sphere issues
Fixed interior collisions and SA hidden interiors
Known Issues
Traffic AI doesn't follow traffic light rules
Weather system refinements ongoing
Radioactive-type clouds present
Some streaming memory related issues